In the character controller:
Begin Play → Branch →
-
True → Play Sound (Sound Component) → (Next)
-
False → (Next)
The actual component should have a fade in / fade out to it so that it sounds natural of course.
In the character controller:
Begin Play → Branch →
True → Play Sound (Sound Component) → (Next)
False → (Next)
The actual component should have a fade in / fade out to it so that it sounds natural of course.