As far as I know, this would be the handiest way:
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You add a Structure Blueprint to your context browser.
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You open your Structure Blueprint and set the following variables:
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Next you add a DataTable to your context browser.
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When you add the DataTable there will pop up a little window. You just select the Structure Blueprint which you created before.

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Open the DataTable and you can easily add as many questions (with the correct answer) as you want.
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Then you create a “MainWidget” with a “Start Game” - Button. This Button will open another widget which I call “AnswerWidget” with the Yes/No-buttons (which you have already created).
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The EventGraph of “AnswerWidget” could look like this:
Basically you just take the information out of the DataTable and choose one question through a randomly generated variable “RandomID”.
When you now press the Yes/No button, it will check if that answer is the same as in the DataTable.
I didn’t test it, so… hope it works and helps.
Of course you should add other stuff. For example to avoid getting the same question two times.
Cheers




