PixelStreaming2 crashing in SetRemoteSdp

Hi Guys,

I am trying to broadcast a pixel stream using 5.6 and PixelStreaming2.

I can use a 5.4 PixelStreamingPlayer on Windows to connect to the stream and display it , but when I try to use any other webrtc client at all, the broadcast stream crashes in EpicRtc::ConnectionInternal::SetRemoteSDP(struct EpicRtc::Sdp const &)

From the crash it appears the Sdp is null

I have compared answers from the 5.4 player and my other apps and the Sdp in both looks fine.

However it crashes 100% of the time.

I can see the answer in the signalling web server , it is complete and fine, but the very next time the TickableThread calls Tick, everything crashes

Since we don’t have access to the source code of EpicRTC we are pretty much in the brown and smelly.

Has anyone come across this and found a solution?

Cheers guys.