Just want to leave a quick note on UE5 updates:
The following commands do no longer exist (but are needed to change resolution ‘on the fly’:
- PixelStreaming.WebRTC.DisableResolutionChange
- PixelStreaming.Capturer.CaptureSize
- PixelStreaming.Capturer.UseBackBufferSize
If someone has found some workaround for this, I’d be very happy to hear about it!
edit: here’s a link to a more centralized discussion on the topic