Yes you could, you’ll have to pass the data into the the WebRTC DataChannel.
webRtcPlayerObj.send(data);
You’ll also have to handle the data in Unreal PixelStream input buffet.
Yes you could, you’ll have to pass the data into the the WebRTC DataChannel.
webRtcPlayerObj.send(data);
You’ll also have to handle the data in Unreal PixelStream input buffet.