Hi,
@konflikt … this is AWESOME!
I just posted a topic a few days ago about a project I’m trying to realize in our company Concrete Games, here : https://forums.unrealengine.com/deve…k-in-real-time
The “Pitch-shift source effect (DSP)” is exactly what I need! This is what I’ve been looking for days and days!
The last messages are from 2018, we are now in 2021: is this Pitch Shift DSP available somewhere? Is it somewhere in the current version 4.26 in a place I couldn’t find?
I’ve already been doing tests for several days now (several weeks soon) with Adobe Audition and UE4, in order to foresee all the strange sound problems related to pitch, but also with music mathematics in order to find the best frequency tuning to create harmonious musical chords from different types of human pitched voices, etc. (thanks again @ArthurBarthur for your advice)
All this to say that my project is serious and could potentially become an important part of a new game that we could develop in our society (If of course I manage to get my hands on this effect, and the live tests are convincing).
I reached a point where I was hesitating between giving up and to buy a Mac to try to use Max/MSP with UE4 without knowing if the bridges between these two softwares are complete (by the way I don’t know Max/MSP but when I have an idea in my head it’s hard to stop me, and learning a new software is the kind of crazy idea I’m getting into… the proof is that I learned UE4 well to make all our games by myself without knowledge in code)…
Hoping to get my hands on this Pitch Shift DSP, I wish you a very pleasant day!
Mat