Pick Up Plus Inspect - PUPI (PUPO v2.0)

PUPI just got updated with a bug fix and few new features. Here is the change log:

  1. Changed content type to Asset Pack - you can now add this to your project by pressing Add to Project without having to manually migrate it,
  2. Added ability to clamp Pitch to (-20, 20) when rotating object. You can do this by adding a tag “ClampPitch” to component (not to Actor),
  3. Added option to change Trace visibility, to PUPISettings -> Main,
  4. Added option to disable Depth of Field when inspecting, to PUPISettings -> Inspect,
  5. Added option to rotate on Local axis, to PUPISettings -> Pick Up,
  6. Fixed an issue with Inspect Auto Scale - report,
  7. Changed demo character controls to key events instead of Input Mappings. This was done to reduce the steps of setting up Demo characters,
  8. Replaced deprecated nodes for UE4.14+.

Thank you everyone for your suggestions and support! We’ll still keep this updated for newer engine versions and make fixes when needed but this is probably the last feature addition to PUPI. Apologies for not being able to add multiplayer support.

I’ve got one more news! A system for making physics simulated doors and locks (previously known as PAMMBO) is finally finished and will be published after making a preview and short tutorial video.

Edit: it is published - Marketplace link