I’m trying to create a similar set up so I’d be interested to know how you get on. The physics content examples work as above however there’s no kind of proximity trigger - so you can pick items up from across a room and they zoom towards you.
This might be a daft beginner question, but in terms of trying to learn Blueprints and visual scripting, do the nodes and their functions work in a similar way to Kismet, albeit with the added functionality of Blueprints? Would going through old Kismet tutorials be applicable to Blueprint in any way?