Pick random player of Team1 after a player of Team2 is eliminated by creature...

My event subscription is like that :

EliminationManager1.EliminatedEvent.Subscribe(OnPlayerEliminated2)

And it is located directly OnBegin as like that :

 OnBegin<override>()<suspends>:void=
              
            
                    TeleportDrop3.TeleportedEvent.Subscribe(WrapOnPlayerTeleported2)
                    EliminationManager1.EliminationEvent.Subscribe(OnPlayerElimination2)
                    CreatureSpawner.EliminatedEvent.Subscribe(OnCreatureEliminatd)
                    EliminationManager1.EliminatedEvent.Subscribe(OnPlayerEliminated2)