Physics simulation issues on Standalone Dedicated Server

Engine deveveloper rcl recommended that I verify that the server isn’t expecting a local controller, as this wouldn’t be available to a standalone dedicated server. To check this in a simple setting, I created a C++ VehicleTemplate project and surrounded any calls to

GetController()

with

if (Role < ROLE_Authority)
{
    ...
}

and logged everything. It doesn’t appear that the server is trying to access any controllers; with or without this Role check, movement is impossible and physics simulations do not run.