Changing the mass of my character or the object did not work. Object is still falling through the floor.
It’s unusual because they worked fine before and suddenly started behaving like this.
I didn’t make any changes to the cubes or car.
Some other things I added into the level seemed to cause a problem with the way these physics actors/(the game physics in general) are behaving.
Any other ideas?
It’s very frustrating to have this happen so often as I start progressing through a new project.