Physics need change or improve

[=;338536]
You can set the friction of a Physical Material in the physical material properties, and PhysX will use that at runtime to calculate friction between two surfaces.

You set the physical material of a material shader here (which is right at the top btw…)

Additionally, you can change that Physical Material at runtime.

Capture.PNG
[/]

Thanks you for the friction clarification and the example, and is a way to change the friction from the tires/wheels in runtime ?