I don’t think that’ll help. My game is on a flat plane, I want them to fall over when they die but since they’re never in the air it’s not a good representation of what it’ll look like if they’re grounded when it activates.
I don’t think that’ll help. My game is on a flat plane, I want them to fall over when they die but since they’re never in the air it’s not a good representation of what it’ll look like if they’re grounded when it activates.