Physical Water Surface is fully compatible with the newly released engine version 4.15. Don’t forget to enable the new option “Nativize Blueprint Assets” available in 4.15 to automatically convert the Buoyancy Blueprints to C++!
Physical Water Surface is fully compatible with the newly released engine version 4.15. Don’t forget to enable the new option “Nativize Blueprint Assets” available in 4.15 to automatically convert the Buoyancy Blueprints to C++!