Physical Water Surface

I’ve tried to replicate this problem, but I couldn’t. Maybe I couldn’t see this artifact because my GPU is too old and doesn’t support raytracing (I have a GTX 980 Ti).
Could you please let me know exactly which steps you made in the engine, then I’ll try to reproduce them. You’re welcome to contact me at [EMAIL=“therealtheokoles@gmail.com”]therealtheokoles@gmail.com