Physical Water Surface

Hey man, bought this amazing plugin a while back and I’m really impressed at how well it works!

I have a few questions regarding this plugin that I believe I can find by looking around for a while but would like your input on them (trying to potentially look at some sort of boat racing game)

  1. I’ve noticed that the default settings make the boat stop as soon as it hits something that it could potentially slide up (such as a ramp), is this something one can adjust?

  2. Increasing the speed of which a boat moves at (for example the one that comes with the project) makes it also tilt forward a lot, is there a way to prevent that or even make it tilt backward instead?

  3. Any suggestion to keep the camera from going underwater? I have changed the camera to be controllable by the player and tried a quick fix by changing collision but might have to do some math to solve it.

Thanks!