Physical Water Surface

Hello !

I’m using the plugin to great effect, but i’m coming across something I can’t figure out (I’m not even sure it’s possible).

I’m currently using a ‘wet line’ effect on my landscape material to generate a wet effect at sea level, here is my current setup that i sure to lerp regular landscape & wet landscape:

This method generates a fixed wet line that looks OK, but what I’m trying to achieve is having the wetness follow the waves on the WaterPlane. I can’t figure out a way to do it.

Is there any way I could use the WaterMotion node (or something else?) to simulate this ? Extra bonus would be having the wet line a little late compared to the waves.

Thanks for the great work :slight_smile:

Cheers