Loading is just as easy, Lets assume you store all the WallActors in the SGO’s WallActor Array and Save. When you’re ready to Load, Set SGOWallIndex to 0 and:
- Spawn WallActor,
- Get Item from the SGO Actor Array with SGOWallIndex,
- Set Wall Actor to SGO Actor Item ,
- Increment the SGOWallIndex by 1,
- Goto step 1.
Repeat until the Last SGO Wall Actor Item is assigned. How are you sure you are Saving the data in the SGO WallArray?