Consider this test render:
There are two ‘object’ walls on the right. Each with a window. They both have exactly the same material applied. How come the color difference?
Also, how can I make this room lighter. I’ve maxed out my directional light, added lightportals to every window and door opening, upped the bounces to 4.
Thanks for any help!!!
PS, if you’re reading this, anyway I can NOT show the light portals or the reflection icons when taking a high rez screenshot when in Editor mode?