UE4 has a built in profiler tool so you can diagnose hitches in your game. You can see how much time is spent in certain functions and whether or not it’s a problem.
https://docs.unrealengine.com/latest/INT/Engine/Performance/Profiler/index.html
UE4 has a built in profiler tool so you can diagnose hitches in your game. You can see how much time is spent in certain functions and whether or not it’s a problem.
https://docs.unrealengine.com/latest/INT/Engine/Performance/Profiler/index.html