Perforce refuses to work

Hey, thanks a lot for replying.

I’ve opened it from the epic launcher, from UE splash screen, from the .uproject file in windows explorer, and even from the .uproject file listed inside P4V, but I’m not sure which one I did first. I should try again, I’m assuming you mean double clicking the .uproject file inside windows explorer, not P4V.

I’ve set a p4ignore, except it was a .p4ignore file and not p4ignore.txt, I’ve read somewhere of doing it that way so I wouldn’t need to deal with command line. I’m not exactly sure how to set the txt file. my other file I had found some default stuff to ignore online, and I also added a third party assets dump folder that I have in my project from stuff I got from the marketplace. I usually manually move the stuff I’m gonna use from that folder into another one, so I thought I should just ignore that one, but I had a lot of files in that “unmanaged” or “to reconcile” thing in unreal engine, and I thought it could be related to my .p4ignore ignoring a lot of stuff.

I suppose I’ll try setting up an empty project before porting this entire game into perforce. get back to you soon, please let me know if there’s anything else I should know.

thanks again