Perception Neuron Template

v0.2.0 released

Changes since last version:

  • Playback Controller added.
    Now you can directly play BVH files placed ín your content folder instead connecting to a BVH server.
    See new Blueprint nodes Play and Pause.
    To have an example Neuron character is now connected to a player controller instead to a network controller.
    **In other words: You can now play your recorded Neuron BVH animation files in Unreal. **
    And you can also play animations created by other tools if the skeleton matches the reference skeleton (see axis.bvh file).
  • Neuron and TPP_Hero are now part of a character blueprint (To have an example for that)
  • Hips bone of TPP_Hero mesh is used to translate complete actor (capsule). Actor rotation is still a problem and is not connected.
  • Add support for standard BVH format
  • Add support for disabled displacement and/or enabled reference bone in motion line
  • Add DNS name support
  • Add Blender source file for Neuron character
  • Further comments and minor improvements

Best wishes and have fun
Heiko