@BlobTheToymaker: As already wrote per mail, please open the project in the template not directly.
Follow the installation instructions. Copy the template to your Unreal template folder and create a new project out of it.
@vanipel:
The PN suit uses IMU sensors to measure the acceleration (not position!) and rotation in the earth magnetic field.
Because of that, the absolute position is always an approximation and will be not as good as e.g. optical solutions.
But you are not alone, I have the same problems with the absolute positioning.
For animation recording my solution is to clean up the motion data later in an animation tool (Maya, Blender, …) and correct the absolute position there.
If you want to use the suit for live animations (like VR) and rely on absolute positions, then it is better to combine the suit with other hardware, like HTC Vive controllers.
Here are also some basic tips and tricks to get better results:
(I think you aready know them, but may be its useful for other users)
- The very basic tip first:
Please make sure that you follow the 3 keys of good MoCap (Good Environment, Good placement of Neurons, Good calibration poses) explained here in this Noitom Video:
https://www.youtube.com/watch?v=hJFnyOVstsg - Measure the length of your actors bones and the distance between the joints and put the numbers into the ‘Body Size Manager’ in Axis Neuron.
Explained here in this second Noitom video (which has also some other useful tips):
https://www.youtube.com/watch?v=6Qm5qWIeAWc