Thanks for the reply @alberto . Sorry I actually want to use Per Instance Random specifically for this case inside a Material Layer asset. It actually works in UE4 but when I migrate to UE5 the Per Instance Random always return zero.
Thanks for the reply @alberto . Sorry I actually want to use Per Instance Random specifically for this case inside a Material Layer asset. It actually works in UE4 but when I migrate to UE5 the Per Instance Random always return zero.