Hi there! Is it possible to use PCG generated spline for actor movement? It is easy to create PCG and after pathfinding betwean two points to create a spline. But how can use this spline to move an actor along it?
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Hi there! Is it possible to use PCG generated spline for actor movement? It is easy to create PCG and after pathfinding betwean two points to create a spline. But how can use this spline to move an actor along it?
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