… only the Character class (a specialized subclass of Pawn class) has the Orient Rotation to Movement option, and a bunch of other useful functionality (but certain limitations too)
Yep, you’ll need to set the rotation in BP
… only the Character class (a specialized subclass of Pawn class) has the Orient Rotation to Movement option, and a bunch of other useful functionality (but certain limitations too)
Yep, you’ll need to set the rotation in BP