Pause Game node also Pauses Widget Animations


Still stuck. I’ve set Tickable When Paused true in a new HUD and used print string to confirm that it was running. This didn’t change anything. There is NOT a way for adding this node within a widgets event graph and the option is NOT available in their details panel or the event graph. I also tried enabling this for both the player controller and the player character and this had no changes that I could see.

Are widget animations working for you when the game is paused?