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Parent scale does not account for child rotation
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unreal-engine
NebulaBounty
(NebulaBounty)
July 22, 2025, 10:30pm
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unreal-scaling-issue
1262×932 263 KB
The issue is certainly Unreal only.
The example is basically:
Parent
—Child (rotated 90 degrees on the horizontal axis, offset to sit at the origin)
Here is a comparison between Maya, Unity, and Unreal, when you scale the parent on the up axis
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