Hello all!
A Blueprint system I designed a while ago has just been released to the Marketplace and is available for the low price of $4.99!
The Parallax Camera Blueprint System provides a quick and easy means by which to add parallaxing background elements to an orthographic camera for use in a 2D game. This is a standalone system, consisting of one ParallaxCamera Blueprint and one BackgroundLayer enum class, as well as a demo level and an in-depth Tutorial Blueprint. The ParallaxCamera actor Blueprint comes pre-loaded with four (4) parallax layer presets, though adding additional layer presets is an incredibly easy task. Adding background objects to the ParallaxCamera actor and assigning a background layer to those objects is also simple: grab your background object, load it into the BackgroundObject array, and assign whichever Background preset you wish to the respective BackgroundLayer array index.
Features:
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Unlimited background layers and easy-to-prepare layer presets: preparing a layer preset and adding background elements to a layer takes no time at all and involves a single float value and the ability to click two buttons.
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Clamped Character Follow: quickly set the camera to follow a particular character within clamped parameters to ensure the camera fulcrum does not exceed your play space.
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Farplane: set a textured plane that follows the camera 1:1, giving the impression of great depth.
A parallaxing background/foreground is essential to a vibrant and spacious 2D game and this Blueprint system was designed with ease of use in mind. It’s ready to drop into any project and allow you to worry more about what the level looks like than how to achieve the depth you want. If you’re interested, swing by the Marketplace site below and check it out!
Cheer!