PaperZD State machine and Event system extension for Paper2D

Thanks for the headsup @Unreal-NetFly , i’ll check it out!
If you have more info on the compilation error, you can also create an “issue” on the github page.

Remember also that the Spine2D tool is a “connector” for Spine2D and PaperZD, thus you need to have both plugins already installed, and also, the guys from Spine2D tend to undo our spine-runtime modifications without notifying us much and break the support for external animation sources… in that case you can always go to our spine2d-runtimes fork for the compatible version, if they did break it.

Cheers!