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PaperZD character always looking towards the same side after moving in opposite direction
Development
Character & Animation
question
,
unreal-engine
,
Blueprint
Fermi
(Fermi)
November 11, 2023, 10:01pm
3
I’d like to do that but, the default ThirdPersonCharacter uses this for movement:
image
2108×573 158 KB
Where exactly should I add these branches?
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