Paper2D sprite collision setup/issue

Any updates on this ? There is no way I could ship a 2D game without this being fixed. I’m very disappointed this wasn’t addressed in 4.6.0 based on when I submitted it, but I know you guys are busy.

I currently have a level with my ship between walls and my ship gets stuck in wall due to this issue. I really hate to have to go back to bounding box or something since collision will appear to be so imprecise.

Can you at least give me a workaround for my sprite collision shape until this is fixed? Thanks.