Hi alll,
Newbie Figuring things out, I set up a basic blueprint for a third person camera around my bad model (just made quickly to learn with) I have most the desired functionality here but when i pan around the tank model i get a rolling effect when side on, like there is no camera stabilization.
Is there some way to keep the camera level on the horizontal plane while rotating like this?
this is probably something really basic but this is my day 4 of learning Blueprint and UE5 so apologies if its a super simple question, thanks in advance