Pain of Unreal Engine: binary assets

Hi ,

Can you give more information, about how to diff assets with DiffPackages commandlet ? I tried googling it, and didn’t find anything useful.
Thanks

[= Noland;269208]
You can dump more information about a package with the PkgInfo commandlet, and you can diff two assets with the DiffPackages commandlet, both of which produce a textual representation of the asset (when the editor is connected to source control and you are not debugging something that messes up on load like the circular dependency issue, you can do diffing directly from the content browser context menu).

Cheers,
Noland
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