Hi,
I am a general artist with more than 15 years of game industry experience. I am currently looking for a Music Composer / Sound Artist to work with us on a game demo that is almost finished. I been working for almost 3 years together with the C++ Programmer (10+ years experience) and Writer (+8 years experience) inside Unreal Engine 5 (without any budget), almost everything that is done to complete the full game is pretty much complete as game mechanic.
A bit about myself and my experience:
Unreal Engine known in past as Unreal Ed (1998 - Present)
3D Artist (2005-Present)
Old Portfolio: ArtStation - Vlad Yoshida
Some of the companies I did worked for in the past before leaving all behind to work as a full time game developer: SEGA, CAPCOM, BANDAI, Tango Gameworks. Companies I worked as an employee: Ubisoft, Gameloft, AMC, Agni Flare.
Most recent project I worked on and finished using UDK:
Due to some of the big publishers interested in the project we cannot share to much information about the work we want you in, except this:
Project Description
Third Person Dark Fantasy RPG
With a focus on:
- Intense, visceral combat.
- Immersive atmosphere, sound is very important.
- Upgradeable Items and gear.
- 9 different worlds
The quality of the project, what is visual (Animations, Environment):
Silent Hill f / Lies Of P
What we are looking for?
We are looking for a Sound Artist and/or Music Composer that can:
- Dedicate enough time to the project to finish the demo soon. Our current Sound Artist and Music composer is currently busy with some Hollywood movies projects and cannot help us at this time, we are looking for someone new.
- Works well with teams and independently.
- Minimum 5 years of experience.
- Loves Hack & Slash video games and Medieval Theme Games / Norse Mythology
- Can do both Music and Sound for Cinematics, Boss Battle. Please mention if can only do Music or Sounds or both.
Edit/Samples
Sample1, Norse:
Sample 2, Epic and Theme:
Boss Battle Sample:
Sounds Sample:
Music and Sound Mix sample:
Payment?
You will be paid based on per minute/per song as soon the demo will be finished and distributed to publishers or Steam Early Access. Not early then that. Means you will work with us unpaid until the project gets funded or goes Early Access, this is not our first project, clear payment will be made.
Please state your rates for both Music Composing / SFX in your application.
If you are looking for clear upfront payment then we hope you will work with us after the demo is finished, or for new applicants if the position will still be opened.
When demo will be finished?
First Quarter of 2026
If you are interested to work with us please send your application along with your per minute/per song rates at: jobs@tendogames.com (or can send me a PM).