11 years in gamedev, started with unity but last 6 years been working with UE4. I’m the solo dev behind Emberheart, a game like Prometheus! I know how to level design for top-down perspective so that there’s no meshes going in front of the character. My main area is blueprint programming, so I can also make blueprints for the levels, code gameplay mechanics, implement UMG UI’s, make shaders etc… I can do almost anything. Environment Art, Level Design, basic concept art, UI/UX design, web design/development, and I have a professional background in QA Testing!
https://www.artstation.com/stellarbe
I see you’re looking for level designer + UI designer! I can do both and more! Can work fulltime, very passionate and dedicated and I’m a ARPG head just like you! Hit me up if interested!
Discord: Rebel#5613