Hello there @VICTOROBERT1234!
Checking through your log, the strings of errors encountered suggest that Dungeon Architect includes older and/or modified code, and that certain definitions are missing and/or incorrect. Both problems stir, at least initially, from adding the plugin to your build. So the first solution would be to remove the plugin and pack your project, but this is most likely not the ideal option. Let’s tackle a few options for resolution:
- Make sure your plugin is update to the latest possible version, as its changelog mentions that fixes were implemented specifically for packaging around March:
- CRITICAL FIX: Resolved packaging and standalone build failures caused by Engine Upgrade from
5.5.3
to5.5.4
(Full changelog can be found here)
-
Check your
Build.cs
for any missing dependencies -
Clear cache of your project, via deleting Binaries and Intermediate folders, then re-generate your project files from .uproject
-
If you are at latest version for the plugin, and the issue still occurs after these fixes, try to reach the developer in GitHub