Hey DJ_Lectr0,
Thank you for reporting this issue. I have entered a bug report into our database on this issue that it may be fixed in a future release.
Thanks for all of your information that you provided. Have a great day!
Hey DJ_Lectr0,
Thank you for reporting this issue. I have entered a bug report into our database on this issue that it may be fixed in a future release.
Thanks for all of your information that you provided. Have a great day!
Could you also include your log files for the project and your dxdiag so I can attach them to this Report?
Thank you! Where can I find these files?
You can find your DXdiag by using this site: https://na.wargaming.net/support/Knowledgebase/Article/View/26/18/what-is-a-dxdiag-file--how-do-i-send-one
And your log files by opening your Windows Explorer, and using this route:
…UnrealProjects>(Name of your project not packaging)>saved> logs
You can then select all of them, If there are more then 1, right click and send to a compressed zip file. You should then be able to attach them to this post.
Let me know if you need more information.
Ok here they are:
Got the same issue here. “Date Mismatch”… Compiling from Mac to mac and iOS… Works when compiling from windows to windows and even iOS… But not from a mac.
Interesting, what file does it say this??
I dont have the log infront of me atm but as far I can remember, pretty much all files…
Just curios, is this on github allready and if yes in which branch. Because this is really bugging me and because of this I cannot test the steam api at the moment :\
Hey DJ_Lectr0,
The issue is being addressed currently still. I am reaching out at the moment to see if there is a workaround that you could use.
Thanks!
Ok, thank you.
Would you be trying to build on 4.4 or another build of UE4?
What do you mean? At the moment I am trying the 4.4.1 Github build (Still compiling the editor)
Are you still seeing the same errors with this version or are they different compared to previous versions? If they are different, could you attach them to this post?
I just need that information before I can reopen the previous report or create a new one.
Thanks!
Ok 4.4.1 from Github works now like a charm. Thank you.

Howdy Michsaporito,
Thank you for provided a picture of the error you have been running across. Are you running a recent version of UE4 or using the 4.4 version. There was a bug with this build and it has since been resolved.
Thanks and have a great day!
Hi Sean I use the 4.5.0… with the previous version…no problem…
But I want resolve… Thanks
Hi Sean… I love Unreal Engine so now I’m very frustrated with 4.5.0… woth 4.3.0 no I’ve not problems…
I hope that you can help to resolve this trouble…
Thanks
Are you build with a code based project or a blueprint based project? Also, are you using Binary or Source version of UE4?