Packaging Fail (Failed to find object 'Class None.)

Hello andresmedia,

Your issue doesn’t seem to be associated with the one that MBAZABAS was experiencing. The “Class None” error doesn’t really mean anything as far as I know and I’ve only seen it as a symptom of other problems rather than a cause.

The main error in your log seems to be:

UnrealBuildTool: c1xx: fatal error C1083: No se puede abrir el archivo intermedio para compilador: 'Z:\CREATIVE\DISE?‘OS\3D\UNREAL\VR\vr1\Intermediate\Build\Win64\vr1\Development\UELinkerFixups\UELinkerFixupsName.h.pch’: No such file or directory

which could be caused by the unrecognized symbol in your file path, in the folder name: DISE?'OS (also referred to as DISE�OS elsewhere in the log). Could you try changing this folder name to something without special symbols?