My project crashes on 95 % when i try to open i get this error Assertion failed: LODIndex >= 0 && LODIndex < 8 [File:D:\Build\++UE4\Sync\Engine\Source\Runtime\Engine\Private\StaticMesh.cpp] [Line: 1331]

Assertion failed: LODIndex >= 0 && LODIndex < 8 [File:D:\Build++UE4\Sync\Engine\Source\Runtime\Engine\Private\StaticMesh.cpp] [Line: 1331]

Thats the error i get , ive been working many months on this project and i really need to be able to open this project. Any help would be appreciated.

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Thanks

Just started getting this error. Are you using Megascans at all? It seems like one of my most recently imported items from Megascans was causing the issue. Deleted the assets in the File Explorer and map started loading properly. Make sure you delete your Config folder (temporarily) so that the engine doesn’t automatically load the corrupted map file.

I had the same issue. I solved it by opening the Static mesh that i imported via Megascans, and manually set the LOD from [Auto] to LOD0.