Hey Overlawled,
In order to better assist you, I’ll need to know a bit more information.
- Is your project blueprint only, C++ only, or a mix of both?
- Are you able to replicate this issue on any other project besides Shooter Game and your project?
- Has it ever worked properly for you?
Please go through the following documentation to ensure you haven’t missed any steps:
- [Dedicated Server Guide (Windows & Linux)][1]
- [Command-Line Arguments][2]
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[2]: Command-Line Arguments in Unreal Engine | Unreal Engine 5.1 Documentation