Packaged Game freezing !FEventWin::Wait(unsigned int WaitTime, const bool bIgnoreThreadIdleStats) Line 1158 C++

How long do you guys run your soak tests for? We usually do ours overnight. There have been many times a build did NOT freeze in the first couple hours, but did freeze later.

The time seems to be just random, so I would not rule out a build as not freezing, unless you’ve ran it for a good looong while.