Packaged game crash when loading level (Access violation - code c0000005)

Hi Matthew,

I edited my blueprint, setting a boolean variable after the function and using it to execute the rest of it. But it didn’t work. I even deleted that part of the blueprint, and the crash is still occuring. So I think it’s not related to that.

My guess is that it would more be related to some kind of data cache :
I have this windows that appears after the crash and that could suggest that way :

I join you also the crash report.

(I cooked the content of the project before building it, through the editor, so I don’t understand the nature of this error message)

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