Hello Panelsofsilence,
The main error message that you’re getting alludes to a null pointer issue. This is the one I’m talking about:
Access violation - code c0000005 (first/second chance not available)
Could you check to ensure that anything you’re doing with pointers is checking to ensure that the pointer is valid? Otherwise, to try and narrow down where this is, does this issue happen in Standalone Game as well? If so, you could try attaching the Visual Studio debugger to the process before the crash occurs so that you can see what null is being referenced.