Are there any plans to enable overriding/modifying components inherited to child blueprints? As it is now my solution is to give the children identical components/variables and sync them with the construction script. It works just fine but it clutters the child blueprint and still requires some setup in the child construction script.
I’d also like to know if this is being looked at? Seems a bit lame to have to do this work-around with construction script, but I will try it and see if it gets me the result I need for now.
EDIT: Ok, so it only really took me 5 minutes to setup the workaround with construction script, so it’s no “big” deal really, just would be a nice to have at some point.