Overpriced assets?

This is true, but in a marketplace where you might sell a large quantity of these, then significantly lower prices would be better. It’s all about the perfect price point. If something is priced too high then only a few people will ever buy it. If it’s priced too low then you have to sell too many to make it worth the artist’s time. You need to find a price that is going to be desirable for low-budget indie developers and sell in mass quantities. Considering all that, I would agree that some of the content is too high priced.