Overlapping doesn't work when toggle visible and player already in the area

So, it should look like that, right ? I know that, like that, the custom event is useless, I could just replace it by the event tick x) But when you said that I could call it when I begin the game, I thought it like that, but I’ll change it.


You said that I can call the event when I begin the game, but you mean with an “Event begin play” ? I tried with this configuration, and, from what I see with the breakpoints and looking at the bp when simulating, it set my boolean to 1. But it doesn’t make the progress bar going up.