Overlapping doesn't work when toggle visible and player already in the area

"The is overlapping actor "
Create a custom event and call it “CheckPlayer” use this event to check if the player is in the light area. with the “is overlapping actor”
you can call this event when you begin the game, (because overlapping will not occur if you start inside it)
or when you light on an area light, (Because again, the player will be already inside and it will not Start-Overlap)