Hi Everybody
I am trying to implement simple collision using OverlapBegin UFunction in my C++ code and it doesn’t work. This prevents me from continuing working on my game. Can someone tell me what I’m doing wrong?
I have CubeOne:
And then CubeTwo:
And in the Editor:
Upon hitting play, nothing prints to the screen. So no collision. How come something as simple isn’t working? I think I’m doing everything right.
Extra info from BPs:
Cube two:
Cube one:
So what’s going on? Please help