Many thanks too everyone for the quick replies and feedback
I guess itās back to the drawing board for me.
@Tharden
We tried to come up with a solution like this (adding the reference in code) but the spawn actor needed to be able to pick between sets of enemies (5Big or 2Big or 1big + 2small, 10*small) and i couldnāt find a way to make this possible (currently we parse a string like ā5:Big;2:Big;1:Big+2:small;10:Smallā (itās not pretty to look at or work with thou). Reading this thread i guess it would be possible to define enemy spawn comboās in a list and use a array of those lists in the spawn actor.